Jimmy Hopkins VS Karma Akabane (Bully VS Assassination Classroom) Blog

"Injustice anywhere is a threat to justice everywhere." 
 –Martin Luther King Jr.

Jimmy Hopkins, the savior of Bullworth Academy.

Karma Akabane, the assassin-in-training of Kunugigaoka Junior High School. 

School, amirite? It has teachers who will gladly abuse their authority, you'll face weekly tests that cover stuff you've never studied before, the cafeteria food expired 30 years ago, the budget gets spent on the crappy football team instead of restroom locks that work, and there's always the tangled mess of a social hierarchy filled with bullies and other types of backstabbing bastards. So yeah, it's not always the best years of your life, contrary to what your parents might've told you, and it might just cause some students to rebel against the system.
 
But remember, violence is never the answer; it's a question, and in my very first prediction blog, these troublemaking, cunning prodigies with hearts of gold have selected 'yes'. Since there aren't any teachers around to break up the fight, it's time to find out who will reign as the king of the school in a DEATH BATTLE!

 

hol up...

The material for both Bully and Assassination Classroom aren't very complicated. The remaster, Bully: Scholarship Edition, will be counted, as it's the definitive release of the game that adds in content that were supposed to be featured on the PlayStation 2 version. Material from Bully's promotional website will be used as well. The anime and manga for Assassination Classroom will be used. It goes without saying Korosensei Quest is a non-canon spinoff set in an alternate universe, so it will not be counted.

We will be giving Jimmy and Karma everything at their disposal for this fight, except for allies. So as hilarious as it would be for Russell and Nagisa to throw hands, they will be excluded from this blog. Oh, and happy 19th anniversary to Bully and happy 10th anniversary to AssClass' (funniest abbreviation ever) anime!

bla bla bla spoilers for both series bla bla bla you should've known this by now

Connections

 
"THEY'VE BEEN AT THIS FOR A WHOLE TWO HOURS?!"
(u/Moofieee)

  • Mischievous, intelligent delinquents from wealthy families who are infamous for their streak of violence and breaking school rules.
  • They were sent to their respective schools to improve their bad behaviors and are well-known across said schools for being excellent combatants and pranksters.
  • Despite being considered the worst of the worst at the schools they attend, they are still determined to challenge its social hierarchy and have fought against bullies, showing they genuinely have good intentions and are not the violent thugs that other people make them out as.
  • By attending these schools, they were betrayed by someone who used them as a pawn (Gary and Kensaku), although they would later find new life paths and goals.
  • While they may come off as standoffish and violent, they are ultimately good people who want to give the weaker students a voice, and they also care for their best friends (Pete and Nagisa) who are polar opposites of them (Pete and Nagisa are both very calm and reserved in contrast to Jimmy and Karma being rebellious).
  • By the end of their journeys, they paved a better future for their communities (Jimmy bringing peace and order to Bullworth, and Karma growing up to work as a bureaucrat).

 Background

 Jimmy

 

(LordLillyisBack) 

"I'm not the one who's funny. You know what's funny? You. You're a joke, you old creep. You and your stuck-up, lame ass school, with its bullies, sex-pest teachers...this place is a dump, and you're a big-nosed freak. This school rewards losers and bullies - I just stand up to them!" 

Somewhere in New England, there was a deadbeat mother who ran around with many different men at a time and had no idea what to do with her son, James "Jimmy" Hopkins. Jimmy's mother was more concerned with her own life than Jimmy's, leaving him to raise himself. Due to the lack of attention he received from his parents, he tried searching for that type of attention at school by committing every possible rule violation you can think of, from arson to violent conduct against his fellow peers and teachers. But don't fool yourself into thinking he's the titular bully; each time Jimmy picks a fight, it's because he's trying to defend someone from being hurt by bullies and make those jerks see the error of their ways. He's a troubled teen trying to do right with everyone and give weaker kids a voice, not the heinous, book-dumb troublemaker that everyone perceived him as...well ok sometimes he might expect cash out of you when you need his help, just ask this one fat nerd named Algernon.

Unfortunately, since his solutions involved violence each time, none of the teachers stood by his side. He clearly needed better adults in guidance in his life, but no amount of Freudian slips made him immune to being expelled from seven different schools. At her wits' end, Jimmy's mom ditched him to Bullworth Academy while she was heading off to a year-long honeymoon. It may look like a prestigious boarding school, but it's actually the worst school in the country due to its immense bullying problems, corrupt faculty, and non-existent safety hazards. I mean hell, the lunch lady over there boils kittens into stew! And just look at the boys' dorm, the rats in there put New York City's subways to shame. This hellhole was Jimmy's last chance if he didn't want to end up in juvie or a military academy (he's already rocking the cut), but the bullying issues here were far worse than anything he's dealt with before. As he puts it, the school's alumni are arms dealers, serial killers, and corporate lawyers - real scum. Even though he had to be more diligent and avoid trouble, Jimmy wasn't going down without a fight, as he wanted to bring justice to this madhouse. During his first day, everybody already perceived him as the troublemaker who's probably gonna shoot up the school, but Jimmy ignored the gossip and befriended the socially awkward Pete Kowalski and sociopathic Gary Smith. 

Pete was the first person to look past who Jimmy was on the outside and realize he's not a violent brute, while Gary saw Jimmy as a pawn. He wanted control over the school for no reason other than to make everyone suffer and have them eat out the palm of his hands. Overtime, Jimmy would realize Gary is the ultimate bully, and his suspicions were proven true when Gary betrayed him by forcing him into fighting Russell Northrop, the school's most powerful, fearsome student. Jimmy survived the encounter and made amends with Russell, but Gary disappeared into the shadows. Now feeling more persistent to restore order, Jimmy pushed himself forward to stop Gary from causing chaos, and make the school a better place for all by ending its streak of bullying and corruption. It wasn't easy, since Gary didn't stop. He may not have been in Jimmy's line of sight, but he still had his ways of making his life difficult.

After befriending the Bullies, Jimmy had his eyes on the rich, inbred Preps next, who he had initially won over by scheming to egg the math teacher's house for being an abusive bastard, but Gary stepped in and manipulated the Preps into thinking Jimmy said mean stuff about them behind their back. You know, I have no fucking idea why Jimmy stood still the whole time instead of beating up Gary, but I digress. The Preps saw red, and the only way Jimmy could stop them was by egging one of their houses and beating the boxing champion, Bif Taylor, at his own game. Defeating the Preps helped Jimmy move up to the hierarchy. His next targets were their rivals, the Greasers, and then the school's poster children, the Jocks, who he defended Pete from. See? Troublemakers always have a soft side to 'em. Anyway, Jimmy became the king of the school, and the power went over his head, blinding him from Gary's oncoming attacks. While Jimmy was busy basking in glory and spraypainting his name on the town hall, Gary turned all the cliques against each other, released rats into the library, set the gym on fire, sent Johnny Vincent to the asylum, stole the Preps' boxing trophies, and convinced everyone Jimmy was behind all this. Some people just want to watch the world burn.

Jimmy had suspected the local school dropouts, the Townies, were being swayed into doing all of those, but nobody wanted to listen to him. He explored the industrial park to gather more clues, only to stumble across Zoe Taylor, who was expelled from the academy after reporting Mr. Burton for sexually harassing her. They became friends by plotting revenge on Mr. Burton, in which they made him go inside a port-a-potty to tip it over. A night or two later, they vandalized a warehouse belonging to the Preps' right-hand man, Tad, and for once, it seemed like Jimmy could finally catch a breather...until Gary squealed on him for the town hall incident and got him expelled. He needed to sort things out fast, so what better way to do that than to get Russell to plow through their hideout's gates and confront their leader, Edgar Munsen? Jimmy beat some sense into Edgar, and it turned out Edgar was following Gary's orders because he couldn't afford to go to school. Um, ok, not the best excuse for trying to burn people alive, but now that Jimmy won over his respect, that was all that mattered. Not long after, Jimmy went over to Zoe's house to confess his love to her, only to be told the school had broken out into a war. Gee, I wonder who planned this all along. No, it wasn't Aizen...uhhh...nah, it couldn't have been the mailman or a turkey sandwich...a-ha! It was Gary! He turned all the cliques against each other and got them to brutalize one another! That bastard! Jimmy scrambled for help from Russell and Edgar, with Russell helping him beat some sense into the cliques and Edgar getting everyone else to calm down. Jimmy would finally confront Gary on the rooftop, and upon defeating him, peace and justice was brought to the school once and for all.

The hellish year at Bullworth was an uphill battle, but it was Jimmy's first step to adulthood and an experience he'll always look back on. He learned some valuable lessons along the way: to never trust a guy who has a scar on his eyebrow and went as an Arcane fan a Nazi for Halloween, that Preps and Greasers aren't just exclusive to The Outsiders, to never skip class or else prefects will beat you, and most importantly, that sometimes all it takes is for one person to take a stand against injustice. Sadly, we might never see a sequel because Rockstar Games would rather milk GTA, but at least Jimmy managed to defy all the 'troublemaker' accusations and build a better future for what was once the worst school in the United States.

Karma

"You ought to be glad your target can move at Mach 20. Otherwise you'd be a mass murderer now. This is your fault. If you've got time to play the blame game... why don't you use your head to think about what you should really be doing now?" 

Born to wealthy parents who travel around the globe for a living, Karma Akabane has lived a largely independent life. He was born with traits many kids wish they could have: intelligent, athletic, good-looking. Because of that, many of the adults around him set high expectations for him - ones that he grew tired of trying to meet. He grew a rebellious streak and caused trouble here and there, but hey, he was a straight-A student, so he always had his teachers on his side. But what lied beneath his troublemaker side was a heart of gold; he wasn't picking fights for the hell of it, he fought if a student was being hurt by someone else.

During his first year at one of Japan's most prestigious schools, Kunugigaoka Junior High School, he befriended the local passive boy, Nagisa Shiota. Nagisa was reading an article about Karma's favorite movie director, who was debuting his first superhero film, Sonic Ninja, and Karma invited Nagisa to watch it with him. This formed a pretty great friendship, and they hung out on a daily basis, playing video games together and whatnot. They felt like they could be themselves around each other, and Karma could finally put his guard down around him. It didn't seem like anything could drive a wedge between the duo...but then something changed. Nagisa began taking note of how Karma could punch his way through any of his problems, something Nagisa himself couldn't do, and he suspected he was playing second fiddle to Karma. Karma on the other hand became increasingly suspicious of Nagisa's quiet nature. He knew he had to be on high alert around those types of people, but he always had his guard down around Nagisa, until one day when they were hanging out at a copyright-friendly McDonald's, and Karma couldn't find Nagisa anywhere. Nagisa poked his back and told him he was right behind him the entire time, sending Karma into a mental frenzy. He didn't like how he didn't have enough time to react to this. What are the odds Nagisa was one of those quiet killers who seemed sweet and honest on the outside? How likely was it for him to kill Karma in his sleep? Why are we asking you all these questions?

Karma did not know how to deal with this, and before either of them knew it, they interacted less and less, and they were back to being mere acquaintances. But that was fine by him as long as he was still known as a star pupil across the school. At some point, the school's chairman, Gakuho Asano, felt if 5% of the student population was looked down upon, the rest of the school would become more motivated to keep their grades up and live successful lives. As a result, Class 3-E was formed, which consists of students with poor grades and students who have been suspended. It's not a pretty story to tell - they have to take their classes in an old building half an hour away from the main campus by foot, aren't allowed to participate in the main activities, and are shunned by all the other students due to their reputations as failures who'll never amount to anything. However, this would all change when over half the moon was blown up, and a strange tentacled creature, whom Class 3-E dubbed Korosensei, claimed himself as both Class 3-E's new teacher and the one who destroyed the moon. They had to kill him before the year wrapped up or else he'd blow up Earth as well, but don't you know how hard it is to do that when your teacher is fast enough to go to the North Pole and back to Japan for some ice cubes?

Sometime before that, Karma had defended a senior student of Class 3-E from a gang of bullies, but one of the bullies just so happened to be a star pupil with a bright future ahead of him, which enraged Karma's dastardly teacher, Kensaku Ono. He painted Karma in the wrong and said he had no right to protect "a worthless piece of trash." Enraged at his teacher's true nature and not being able to talk things out, Karma destroyed everything in the room with his bare hands, and he grew a burning hatred for authorities. As a result, he was suspended and set to be placed in Class 3-E upon his return. It wasn't long until he caught wind of Korosensei being their teacher, which was a jackpot for Karma because he could finally show those scumbag teachers a true lesson. They greeted each other with a warm handshake...but then Korosensei's hand splattered cuz Karma hid pieces of an anti-Korosensei knife in his palm! And this wasn't Karma's only attempt either, he somehow stole Karma's gelato and tried to shoot him while he was busy teaching away. He kept trying until he went for his greatest attempt yet: jumping off a cliff to ruin Koro's reputation. With the way Kensaku turned out, Karma didn't think Koro would save him, but that's what he did anyway, and he earned Karma's respect. 

Throughout the semester, Karma proved himself to be a useful student to the class, such as scoring well on a test rigged against the class, coming up with the nickname "Professor Bitch" for their teacher Irina Jelavic, saving Kayano and Kanzaki from a kidnapping with help from his friends, and letting the class win against a pro baseball club through intimidation tactics alone. The spotlight shined down on Karma again when final exams came in, which Karma flunked due to taking a relaxed approach to it and not studying. This dropped his grades from 4th to 13th place, and he was so ashamed he was actually sulking! Korosensei teased him for it, but he didn't want to hear it - at least until the class went on vacation to Okinawa, where the class thought up of a grand assassination attempt on Korosensei. They were trying to ambush him from a hut he was in, using decoys and Korosensei's #1 weakness (porn) against him, buuuuut Korosensei detected gunshots anyway and he entered a crystalized form where he can't move for 24 hours. And it doesn't end there - many of the students and Karasuma were affected by an illness, so they had to confront the instigator by themselves.

The students raided a hotel that the assassins were in, including this guy, Grip, who Karma challenged to a fight even though he knew one hit from Grip would end him. At first, the class protested against this, but here's the thing, Karma's chin was down. He was taking this seriously for once and didn't want to get knocked back down after failing those exams. So by using Karasuma's fighting moves, going on the offensive and counter-attacking Grip, Karma won and seemingly changed his ways for once. Well, you know what they say in the old countr- wait nvm Karma went back to his old ways by torturing Grip. During the next semester, Karma cut down on the action a bit, but don't worry he made a fool out of his rival, Gakushu Asano, by getting a perfect score in an exam. Things didn't stay peaceful for too long. His classmate, Kayano, was revealed to have tentacles and fought Korosensei, with the only thing stopping her being a kiss from Nagisa! The deadline to kill Korosensei was getting closer! The class was in conflict whether to save Korosensei or not! Karma wanted to kill him and not have their efforts go to waste, but Nagisa disagreed. They started to remember why they stopped talking to each other in the first place, so it turned into a shouting-and-shoving match, and the class was split into teams in a paintball war. Nagisa was sneaking up on his team until Karma challenged him to a one-on-one fight, which Nagisa got his ass kicked in, even having his Stun Clap negated, but deep down Karma felt bad for Nagisa and respected the fact Nagisa didn't gun him down when he was about to shoot him and win the war. So he put his knife down and surrendered. They put water under the bridge and became homies again, but Karma still teased him. Can't kill off old habits, you know.

Karma would show his character development further by teaming up with Nagisa to snatch some data from the International Space Station that could save Korosensei, choosing to stay in Class 3-E even though entrance exams were coming, and defusing a situation with a group of soldiers. More specifically, soldiers who had Toka surrounded, and after realizing it wouldn't end well if Karma fought them, he apologized and left without a scratch on anyone. However, the deadline to kill Korosensei was getting closer, and he was trapped in a shield from the government. The class was abducted by the same soldiers, and Karma took command of the class again so they could go to the mountain Korosensei was held at. They took out each soldier, but their leader, Craig Hojo, was a man to be feared. They took him out with hit-and-run methods, their weapons, and Nagisa's Stun Clap, right on time to reunite with Korosensei. This was cut short by Shiro and the Reaper launching an attack on them, and after an almighty battle, Korosensei was left exhausted and at the hands of the class. Even though they didn't want to, they had to say goodbye, and Nagisa placed his knife into Korosensei's heart. They all cried, which was a first for Karma, and- dammit, who left this bowl of onions here?

There's a light at the end of the tunnel, though, and I'm not talking about a train coming to hit us. Korosensei taught each of his students valuable life lessons along the way, which helped Karma create a better future for him and his community. He surprisingly stayed at Kunugigaoka for the next three years, continuing to upstage Asano, and he would work his way up the financial ladder, eventually becoming a bureaucrat. This was mostly so he can use the city as his personal piggy bank, but eh, it still counts for something. All in all, Karma managed to beat the 'troublemaker' accusations and prove himself to be a warrior in both academics and battlefields. If you're his target, it's best to not run too far - you know what they say about karma catching up to you...

   Skill and Experience

 Jimmy

You'd be forgiven for viewing Jimmy as an average kid who has been manipulated by the likes of Gary and Derby, didn't know what "sociopath" or "hermaphrodite" meant, and his music teacher even blackmailed him into participating in a pageant by not assigning him another F. But it should be noted he overcomes his naivety as the story progresses, and any poor grades he might've made are really just him not caring about most aspects of school, as opposed to an actual reflection of how smart he is. So here's a true reflection, to our best ability.

Jimmy's been expelled from seven different schools across the country for vandalism, graffiti, bad language, violent conduct, disrespecting staff, and even arson. This, along with his abusive childhood, have granted him an insane level of toughness and combat prowess for a kid his age, and he is often considered the strongest, bravest, most versatile, dangerous and reliable student at Bullworth. And that's not an easy feat to accomplish, since Bullworth is home to state-ranked wrestlers, prize-fighting boxers who have been doing it their whole lives with the highest training that money can buy (including Bif Taylor, the town's boxing champion, and Bryce Montrose, who is trained in Brazilian jiu jitsu and Muay Thai), and smelly nerds who are brainy enough to recite the periodic table from memory, hack into the football field's scoreboard just to rewrite it into a funny message, and invent many of the weapons in the game, such as a machine gun that shoots potatoes. Yet despite that, Jimmy has...outsmarted and outmatched each of them, even when a race was completely rigged against him. He's just that good at reading the room, which even applies to him early in the game, as he quickly realized how bad Bullworth truly was. He knew everyone spent more time harassing and fighting each other than studying, that they all knew each other for a long time, and that minding his own business would be impossible in this type of environment, which roped him in to fight.

Speaking of feats early in the story, Jimmy was capable of beating up a gang of bullies right after chasing Davis across the school, as well as fighting their leader Russell Northrop, the strongest student. I want to remind you, when Russell gets angry like this or takes things seriously, nobody dares to challenge him - not even the prefects and townsfolk, both of whom can one-shot virtually every student, nor the Townies, who are homicidal, drug-addicted maniacs that reportedly use Bullworth students as live dartboards. Yeesh...stay in school, kids. Anyway, this aligns well with Jimmy being accustomed to fighting opponents who are stronger and bigger than him, with some other examples being a sledgehammer-wielding Norton and a swarm of Jocks. It helps that he received karate training from a homeless man who is not only a veteran of the Korean War, but also a hidden genius who built a machine that let him interact with and summon aliens

He also has some of his own wrestling moves, knows how to disarm others, is a master of whatever weapon he can get his hands on, using the environment to his advantage while in combat, and is a surprisingly worthy candidate of a valedictorian, since he's a straight-A student who completed all his classes way before the year even ended. These classes consist of - but are not limited to - making photo-realistic paintings, answering math problems correctly, creating weapons out of a mere chemistry set, and building the best bicycle in town, all in the span of seconds. Even his English teacher applauded his strategic mind, which was best shown when Jimmy located the Townies' hideout and knew they were responsible for putting rats in the school's library, setting the gym on fire, and sending Johnny Vincent to an asylum despite having very little evidence for any of these and never meeting their leader, Edgar Munsen, before. Jimmy is also a handyman across town, as he's relied upon by the citizens to help them find unique items, track down their missing dogs, escort them around, do their jobs for them, extinguish a burning building, deal with petty criminals, do some pest control, beat their records in their hobbies, and much more.

Karma

Even early in the series before receiving assassin training, Karma already had a knack for violence, with Nagisa stating it was his passion, if anything. He beat up bullies each time they were looking for trouble, and the government entrusted him to deal with Korosensei. Shortly after, he was the first student to legitimately hurt Korosensei, doing so by cutting up pieces of an Anti-Sensei knife, attaching them to his hand, and offering him a friendly handshake. Later on when none of his other attempts were working, he was willing to jump off a cliff just to prove a point - at least until Korosensei saved him.

As an assassin, you have to excel in many forms of combat, whether it be unarmed, knife, or ranged combat. This is all thanks to Korosensei, the greatest assassin the world has known, and Karasuma, a trusted agent from Japan's Ministry of Defense, which is pretty consistent with how even when Karma was suspended from school, a Ministry of Defense spokeswoman trusted Karma in assassinating Korosensei for good. This has all led to many amazing teamwork feats from Class 3-E, such as combining their abilities to humiliate two higher-up students from another class, beating the varsity baseball team without even touching a bat, winning a shootout against a professional assassin, beating Korosensei and Karasuma in a good ol' game of Cops & Robbers, and more.

Individually speaking, Karma has defeated a superhuman assassin named Grip by evading his attacks and predicting when he would use his best weapon, hijacked the International Space Station with Nagisa, fought Nagisa in a standstill, led his classmates in an operation to defeat a high-ranked squad of guerilla soldiers known as the Wolfpack, is an expert in tormenting people, and grew up to become a bureaucrat. Karma's combat skills are so remarkable that just by watching Karasuma do his self-defense moves once, he used it to dodge Grip's attacks until he could score a perfect hit on him on his first try and without making any mistakes, despite how Grip could've broken his skull or how Karma was never trained in self-defense to begin with. 

Karma is a straight-A student who maintains such high grades with barely any effort, even receiving a perfect score on a college level exam and gaining the fourth-highest grades in the school after taking a test that was rigged against his class. He is also the academic rival of Gakusho Asano, who's smart enough to think of a contract with fifty clauses in a near-instant. Later on in life, he took on a career as a bureaucrat.

Arsenal

Jimmy

 Skateboard

 

Starting off simple, Jimmy received his skateboard as a gift for rescuing Bucky from some bullies, and while it's not the fastest vehicle, he does get around faster on his skateboard than on foot. Besides that, he can also use it to pull off some sick ollies, jump off high buildings without taking damage, and skitch.

  Super Slingshot

 
Characters like Bart Simpson and Dennis the Menace have shown us in order to master the arts of mischief, you must own a slingshot. And it just so happens to be Jimmy's go-to weapon. Well, actually, it's a super one invented by the Nerds, passed down to Jimmy so he could protect Earnest during his class president speech. This bad boy comes with a sniper scope, infinite ammo, and a fast charging time. It also knocks out prefects within two headshots.

Considering the design is based on hunting slingshots, which can shoot projectiles between 150-200 mph (67.056 to 89.408 m/s) - which would be Subsonic - it's safe to say the Super Slingshot scales to this.

Firecrackers

Don't mind these, they're just Little Devil brand firecrackers that Jimmy crafted in Chemistry class. They instantly blow up upon landing on an opponent, and a single firecracker is good enough to one-shot most of the students, but Jimmy should be careful to not hold it for too long. Uh, how is this legal for kids to own? What in the Breaking Bad is this school up to???

Stink Bombs

He who smelt it, dealt it. These were made by Fatty Johnson by using his own B.O., the stench of the boys' locker room, and Chemical X (no, not the one that gave The Powerpuff Girls their powers). These release a blinding cloud of gas that'll stun the opponent and force them to cover their nose. They can even stun Fatty himself, who's so gross that he thinks toilet water is delicious, claiming it tastes like "lemonade", as well as Edna, who proudly cooks nasty meals, sneezes into 'em, is alright with cooking catsthinks expired meat is good to eat, and once drank perfume.

Itching Powder

Like the stink bomb, these will leave an opponent where they stand, only this time it'll induce some serious itching all over their skin. Riveting.

Marbles

Perfect for tripping people with, especially against some particularly wet bandits.

Eggs

Part of a balanced breakfast - unless you're at Bullworth, where they get tossed against people's eyes to blind them and are most notably used by the Preps. It makes fights more eggs-citing.

Spray Paint

Jimmy and the cliques often use this to write out some insults against their rivals on their turf and- yeah it's another weapon that blinds you.

Water Balloons

If Jimmy has access to a water fountain or sink, he can make these.

Camera

Jimmy's art teacher, Ms. Phillips (omg iz she da mom of trevur philipz from stealy wheely automobiley 5?!?!), teaches photography as well. That's why she gave him a black-and-white camera, although it gets upgraded to a digital one with color the further he gets into the classes. Not much else to say. Would be one thing if it had night vision, but nooooooo.

Spud Gun

Feel like giving someone a painful dose of potassium? The spud gun is a T-rated shotgun that fires potatoes at breakneck speeds and was used by Jimmy to knock out an army of football players who were all wearing protective gear. I don't see why he didn't just let them beat that sick bastard Earnest to death tbh. Speaking of which...

Spud Cannon

If Jimmy is on school grounds, that means he has access to the Nerds' secret observatory and can use this machine gun. Spuds in Bully are powerful enough to destroy steel doors, and unlike the regular spud gun, the ammo for this never runs out and shoots out extra spuds. So once the spuds start raining down, pick a god and pray.

Bottle Rocket Launcher

After beating Fatty's high score in the infamous ConSumo, Jimmy was rewarded with his own bottle rocket launcher, which fires out explosive...uhh, bottled rockets. Of course, it deals a lot of damage, but it has three flaws: it doesn't have the best range, can only fire three shots at a time before reloading, and can literally backfire on Jimmy if he's too close.

Rubber Band Ball

 

Jimmy will put all of his rubber bands together upon collecting 75 of them that were scattered around town. Just like the slingshot, it has infinite, uh, "ammo" and never gets confiscated when you're busted, but the best part is how it bounces around everywhere, destroying everything and knocking down everyone in sight, leaving them with no chance to dodge it. The more Jimmy uses it, the stronger and faster it gets.

Flowers

If Jimmy wants to rizz up someone, including guys (more details in his abilities), he can give them a bouquet of flowers that he very likely stole to instantly win them over. We love a bi icon!

Melee Weapons

These are non-standard, as Jimmy can't store any of these in his pockets, but he can pick 'em up and use 'em if the environment just so happens to have any of these laying around:

  • Baseball bat
  • Book
  • Brick
  • Broom
  • Fire extinguisher
  • Football
  • Frisbee
  • "Kick Me" sign
  • Lunch tray
  • Paddle
  • Plank
  • Plate
  • Poison gun
  • Soccer ball 
  • Steel pipe
  • Sledgehammer
  • Trash can lid
  • Umbrella
  • Vase
  • Yardstick
  • Volcano 4000 Firework

Karma

Anti-Sensei Weapons

The government gave Class 3-E some weapons to try killing Korosensei with, and by far the most notable one is a handgun, followed by a rubber knife. They are specifically designed to work against him and are powerful enough to blast off a good chunk of his tentacles. They also come in the form of rifles, grenades, nets, cages, and...clothing? Huh.

Knife

Although Karma typically wields an Anti-Sensei knife, he has been shown to possess a real knife before. We haven't seen him stab anyone with it, but obviously you don't want to fuck around with someone who has a knife.

A bomb...and smoke bomb

When escaping from their The Reaper, Takebayashi just so happened to carry a solid, timed explosive in their pockets, and Okuda conveniently had some smoke bombs to cover them. The solid explosive was strong enough to blow up a metal wall, yielding 146 MegaJoules.

Knockout Gas

Karma stole this from Smog and used it against Grip when he tried using his own knockout gas. Oh how the tables turn!

Wasabi & Hot Mustard

Coming from Karma's emergency tool bag, these are great to put on a sandwich, or for jamming up someone's nostrils!

Emergency Tool Bag

He would use these contents again to torture and overwhelm a mercenary.

Bottle

When confronting two bullies who were talking crap about Nagisa, Karma didn't hesitate to break a bottle in half and threaten them with it. Of course, they chose to ran away instead of taking their chances.

Taser

Gun shy but trigger happy? A taser will fulfill your needs. These are strong enough to electrocute Craig Hojo's soldiers.

Tranquilizers

These were able to instantly put Hojo's men to sleep from a safe distance even while they were wearing protective gear.

 

Vehicles

 Jimmy 

BMX V

A bike of fury that Jimmy built himself through blood, sweat and tears cuz the Shop classes are a pain in the ass: the BMX V. Jimmy most notably used it to race against Johnny Vincent, the best bike racer and local handyman. It should also easily upscale the generic bikes, which can go faster than a police car.

Scooter

You don't need a mid-life crisis to own a scooter...but you do need to wear a helmet, just so the prefects and cops don't get mad.

Go-Kart

By far the fastest vehicle in the game, even faster than police motorcycles. Fun to hit kids and the elderly with, especially Sheldon.
 

Karma

Outfits

Jimmy

Ninja Costumes

Yeah, these look like dumb Halloween costumes, but don't worry, these have their uses. The black ninja costume increases Jimmy's stealth and makes it so that prefects can't see him when he's trespassing, skipping class, or staying up past curfew. The green one increases the damage potency and range for his weapons...aaaaand red isn't very useful since it only protects him from trespassing. This is what happens when you vote red.

 Karma

  P.E. Uniform

Karasuma provided these special, military grade uniforms to his students to wear while performing strenuous activities and comes with camouflage. This baby is resistant to fire, stretches, stabs, and blunt force. It's durable enough to take a hit from Craig Hojo, who is a lion-slaying leader of a group of guerilla soldiers called "The Wolfpack." He's the single-most deadly human on the planet who could've killed Class 3-E in 20 seconds, and not even Karasuma wanted to confront him. Karasuma is the same guy who can lift 100 tons and threw hands with The Reaper. Which is funny because the P.E. Uniform also withstood attacks from The Reaper, who destroyed a room with a kick (61.82 MJ), created a shockwave (5,564,623,802 J), and left a crater on the ground (9,267,023,778 J).

WHY ARE WE NOT FUNDING THIS?!

Abilities

Jimmy

 Martial Arts 

As explained earlier, Jimmy is an adept fighter who has bested prize-fighting boxers, state-ranked wrestlers, genius Nerds, and psycho dropouts. That's why you can trust drunk homeless veterans. With that being said, Jimmy can beat up everyone before he receives any training and, if the player chooses to, can fend off a whole army of Nerds armed with potato guns and bottle rocket launchers with just his own hands. That leads us to...

 Accelerated Development

 
This is the ability to increase your statistics and/or skills at a much faster rate than a normal person like you and I can, whether it be through training, engaging in combat, or doing everyday, mundane tasks. In just the span of one class session, Jimmy instantly developed useful skills, such as charming people, defusing aggressive situations (we'll get to those next), improving his weapon accuracy, buffing his strength by boxing people, building the best bike, and tracking down the locations of collectibles. He taught himself how to box simply by entering a tournament and whooping everybody's asses, in spite of them having a huge advantage by having years of experience. And even early on when he wasn't using any of his weapons on a daily basis, he quickly learned how to use a slingshot by knocking out the football team, despite all of them wearing protective headgear.

Charisma

 

With his charisma...er, "rizz", Jimmy can use his words to turn the tides, such as apologizing to his opponent to end a fight, winning over girls and boys with small talk (even those who are already in a relationship), instantly calming down a bloodlusted Russell, and talk his way out of crimes. Beyond that, he also brought hope back to Mr. Galloway, who was a depressed, hopeless alcoholic, and befriended each clique leader, making them do his every command.

Fear Inducement

Thanks to the stuff he learned in English class, Jimmy can scare his enemies away by shoving or insulting them. Practically every clique leader became afraid of Jimmy - which he noted himself - and didn't dare to fight him again until Gary manipulated everyone. In fact, Jimmy's intimidation powers are so potent it worked on Edgar Munsen, a cold-blooded maniac who was trying to kill Jimmy inside a chemical plant and almost burned down a gym with people inside of it.

Weapon Mastery

Jimmy can work around with any weapon he gets his hands on, ranging from simple baseball bats to the advanced spud cannon. Jimmy is so skilled with his Super Slingshot that he used it to knock out swarms of Greasers while being chased across town and having explosives tossed at him, as well as finding and hitting the weak spot for Earnest's machine gun.

Stealth

Jimmy can't just always go blasting and beatin' the shit outta others. Not because it's rude (for the record, we encourage kids fighting), but because sometimes he has to sneak up on 'em instead. By hiding in trash cans, lockers or porta potties, anyone - whether it be asylum orderlies or police officers - chasing after Jimmy will lose sight of him. But it doesn't end there; Jimmy has also taken pictures of Lola cheating on Johnny, followed Mr. Hattrick to his house so he could vandalize it while hiding from the police as well, and broke into an asylum twice - all without being caught. 'Discretion' is his middle name, after all.

Healing

If Jimmy has taken too much damage, he can get right back up and recover as if nothing happened, and this doesn't seem to have a limit since we tested it for 13 boxing matches in a row...it was funny. Anyway, he can also heal by drinking soda, eating, kissing someone, or in the 'obviously not combat applicable' way, sleeping.

Acrobatics

During dodgeball, Jimmy can jump good much like a certain samurai, and even pull off smooth rolls to get out of harm's way.

 Humiliation Moves

Jimmy can shove his opponent into a locker/trash can, give them a wedgie, give them a swirly, or spit on their face; the latter two will instantly knock them out. There are other moves that he can do if their health is low or after insulting them enough times, these will either make them flee in fear or also immediately KO them:

Karma

 Martial Arts

With a 4.5 rating in close-range and 5/5 in overall fighting skills, Karma excels in hand-to-hand combat and knows some moves from different types of martial arts, whether it be taekwondo, boxing, or judo (pictured above). He isn't afraid to fight dirty, as he kicked dirt into his best friend's eyes to gain an advantage, and then headbutted him hard enough to disarm him. He'll even bite his own tongue to ignore pain and try to anger his opponent by either insulting them or tanking their hits. Or both. More importantly, with Karasuma's defensive moves, he can block, dodge and redirect people's attacks, barely leaving them with any openings.

Weapon Mastery

It's no secret the basics of assassination start with complete and total mastery over weapons - not just with guns, but also tranquilizers, smoke bombs, explosives, and even objects we all use daily. Karma is ranked 4th place in marksmanship out of everyone in Class 3-E, and 3rd among the boys overall.

Analytical Prediction

This is the ability to predict the actions of others through sheer fighting skill or intelligence, and it's one Karma consistently uses, whether it be correctly deducing the strength of a group of strangers he had never seen before while keeping the list of advantages and disadvantages in his mind, copying Karasuma's self-defense moves, predicting Kataoka and Takebayashi's strategies before the fight even began, or anticipating the exact moment Nagisa would use his Stun Clap.

Charisma

As a natural born trickster and a student of Jelavic (who's a pro at this line of work), Karma was able to convince Nagisa into fighting him hand-to-hand despite Nagisa having a range advantage and being seconds away from sniping him with paint. Oh and he once persuaded a vendor to give him a video game console for free.

   Fear & Hallucination Inducement

Karma overwhelmed Shindo's bloodlust with his own and made him perceive a baseball glove as a knife and an oncoming ball as a skull. For reference, Shindo was a skilled baseball pitcher who was brainwashed by Gakuho Asano into winning by any means necessary.

Enhanced Senses

Korosensei applauded Karma's pluck and kinetic vision, which is supported by Karma detecting Maehara sneaking up on him and managing to stab him between the eyes before he could land a hit, even though he was lost in his thoughts and analyzing Nagisa's battle tactics. Furthermore, Class 3-E had no problems working together to beat Craig Hojo's army during the middle of the night in a forest.

Stealth

Stealth is a natural skill for assassins, able to disguise themselves as different people and blend in with unfamiliar environments. Karma's stealth in particular is so good he sneaked past a space station's security with Nagisa by using some moves from Nanba, an ancient walking method utilized by ninjas where you twist your hips and adjust your balance in order to not make a single sound, and even to practically turn yourself invisible (pictured above). He should also be superior to Nagisa, who could catch Karasuma off-guard.

 Acrobatics

Oh, this isn't your average parkour, this is called Free Running. It's all about athletic conditioning and climbing up any terrain, no matter how rough. It can be used to run on walls, leap across the city with your pals, bounce across a forest, break your fall from a hundred meters, and climb up or run down a mountain.

Photographic Memory

Because how else is an assassin going to memorize the blueprints of a high-tech hotel in only three minutes?

Fourth Wall Breaking

Karma has shown awareness of his author and you. Yes, you, the person reading this blog! But it only happened once and it's not to the extent where he can pull off some Looney Tunes shit against his opponent. Sad.

Resistances

Jimmy

 

Karma

  • Paralysis - Albeit not a passive resistance and he was still knocked back by it, Karma bit his tongue to avoid the effects of Nagisa's Stun Clap technique, which can leave someone paralyzed or even knock them out.
  • Fire, Blunt Force & Electricity - ...only through his P.E. Uniform.

Feats

 Jimmy

Overall

 

  • Despite starting off without resources and barely any friends to turn to, Jimmy worked his way up at Bullworth, took down its bullies, and exposed both a pedophile coach and manipulative teacher. persona 5
  • Fought Gary on the school's rooftop and ended his riot that not even the police could stop.
  • Ruined Christmas because he's a pure evil psychopath who should die.
  • Helped Lola get her stuff back from an apartment filled with Greasers, including one with a sledgehammer. 
  • Defeated the entire football team in front of the town.
  • Saved three students from a burning gymnasium.
  • Won over the hearts of both girls and guys across Bullworth.
  • Spraypainted the town hall.

Strength

Speed

Durability

Stamina

  • Fought in the school riot, which dragged on through nighttime and didn't end until sunrise.
  • Defeated Bif in a boxing match and fought off the rest of the Preps immediately afterward.
  • Regularly fights entire gangs by himself, even when death is very likely.
  • Practically every character gets exhausted from chasing Jimmy, even those who are in great shape, like the prefects, Jocks, and police.

Karma

Overall

  • Was the first student to land a hit on Korosensei.
  • Widely considered the best physical fighter and one of the most intelligent minds in Class 3-E.
  • Got a perfect score on a college level exam.
  • Fought Nagisa and would've won if he didn't decide to give in.
  • Sneaked into a space station and rocket ship with Nagisa.
  • Planned the wipeout of Craig Hojo's army, with Craig being the strongest and most skilled human in the series.
  • Grew up to become a bureaucrat.

Strength

Speed

Durability

Stamina

Scaling

 Jimmy 

  The People of Bullworth

Since Jimmy is the strongest Bullworth citizen and accomplished that title by beating up practically every clique member, the scaling is as blatant as it gets: he scales to everyone, and everyone scales to him.

Authorities

The prefects are senior students who enforce the academy's rules, and the cops...ok we ain't gonna explain what cops do. Jimmy would scale to them thanks to outrunning them on a daily basis and getting up just fine after being ambushed by the strongest prefect, Seth. He can also hurt them by stomping on their feet, punching their nuts, or simply beating them up.

Karma

 Class 3-E

Karma is usually shown and stated to be the best hand-to-hand fighter in Class 3-E, and overall one of the strongest students. So again, he scales to his peers, and they scale to him.

Grip

Since Karma harmed Grip a few times and Grip cracked the same bulletproof window that Karma did, yeah they scale to each other.

 

Weaknesses

Jimmy

While Jimmy is a force to be reckoned with, he still has some growing up to do. He's very headstrong, as he simply uses violence as a solution for many of his problems, becomes a HUGE showoff after beating up his opps, and has needed help from Pete twice to get his eyes on the bigger picture. Some of his own weapons can also backfire on him if he's in close range, whether it be slipping on his marbles or having his explosives blow up in his face.

Karma

Although he is a very gifted student who earned his reputation, Karma isn't without his flaws. He knows his intelligence and talents have carried him this far, which has led to him being reckless and very overconfident with a mindset of 'I know I'm the smartest person in the room, so why bother?'. Perhaps the most notable example was when he took a lazy approach to his exams and didn't study with anyone, despite Korosensei's concerns, and it dropped him from 4th to 13th place in math. He does learn to get over this, for the most part, at least. He also has quite a temper and hates the thought of being one-upped in any of his specialties.

Before the Verdict

"Can't Karma just shoot Jimmy?"

lol no

Anyone who has read/watched the series to begin with will know this argument is as false as moon level Korosensei. In the first episode, it is stated that any and all of Class 3-E's Anti-Sensei weapons only affect Korosensei and are harmless to normal humans. The guns in particular shoot out rubber pellets, which means if Karma shot Jimmy, it would feel like getting shot by a BB gun at worst, so it wouldn't even kill him.

With that being said, Karma does have tranquilizers and whatnot, of course, so yeah he technically can shoot Jimmy, just not in the way someone would think if they took one look at Assassination Classroom's name and said "Yeah they do be murdering people."

"Jimmy's weapons only knock people out in the game, so he can't kill his opponents!"

idk man you try surviving explosions to the face or potatoes that can destroy metal

Can Jimmy scale to GTA & Red Dead?

There exists an argument that Jimmy can scale to characters from GTA and Red Dead since they're set in the same world thanks to all the references they make to one another, and none of the GTA or Red Dead characters are really portrayed as superhuman. But it falls apart when you realize those references are mere Easter eggs, not concrete evidence of them coexisting.

Not only has Rockstar Games never confirmed they're all in the same universe, but the settings and landmarks are vastly different from one another. In GTA, Liberty City is based on New York, and San Andreas is California, but Bully and Red Dead mention these real states by name. Jimmy and Trent also mention Hollywood instead of GTA's Vinewood. Bullworth Academy briefly appearing in GTA IV is simply a case of Rockstar not bothering to make new assets from scratch (especially because almost every in-game TV show reuses footage from GTA San Andreas, which is set in a separate universe from IV), and two of the GTA cars, Regina and Stallion, appearing in Bullworth's shop class is them reusing old assets yet again.

But to be frank, Jimmy doesn't really need all this scaling anyway because hilariously enough, his strength and durability are higher than almost every other Rockstar character. It would only slightly buff his speed, as it'd give him Mach 0.9 reactions that would come from GTA characters reacting to rocket launcher missiles. lol imagine being a gangsta with a big collection of guns but a kid with a slingshot is stronger than you

Multi-City Block Class 3-E?! What the what?!

There's a pretty big feat during Class 3-E's summer trip where Korosensei creates a huge explosion while transforming into his Absolute Defense Form, which was calculated at 296.37 Tons of TNT, and every student tanks it on virtue of being right next to it. This feat would be alright with us if it wasn't for a certain, dreaded word that starts with O: outlier.

There aren't any other feats that put the students around this level; it's a giant leap from their feats of walking through walls, cracking bulletproof glass, overpowering a guy who could crack skulls, tanking small chemical explosions, destroying tables, and amongst others. They were even helpless against a character like The Reaper, who was destroying rooms and making large craters, and needed their P.E. Uniforms to so much as survive being in the same room as him. Karasuma was the only one who could throw hands with him cuz Karasuma is built different.

Maybe you're a Lenient Larry who buys one-off feats like this anyway, which is fine, that's your opinion, but we personally think it's way too inconsistent.

Gallery

 
Cyk (love ya sis)

HybridCourse99
3eeleventh
Anduia
 
 
CROPITTY
Ty50n
 
Joshbry23
 

Verdict

 GoCommitDi

Yo, thanks for tuning into my very first blog. I hopped on the blog bandwagon since all the cool kids are doing it these days, and to cover matchups I really like, of course. This one in particular was one I created in April 2022, and it was the right call, because for half a decade, Jimmy's matchup spread was in the Gulag as almost all of his matches misrepresented him as a Bully© who beats up innocent kids (smile for the camera, Ayano Aishi VS Jimmy, ya pile of shit). Jimmy VS Karma has been my most favorite matchup since then and has stuck with me through hard times, although Miss Trunchbull and Huey Freeman are amazing alts for Jimmy and I wouldn't blame anyone if they preferred either one of those. But you're not here for my life story, you're here for the verdict.

Stats

Starting with strength and durability, Jimmy scales to 31.28 MegaJoules via his firecrackers destroying two marble columns at once, which correlates with him surviving shots/explosions from his weapons and hurting those who can hurt him. Karma on the other hand very casually scales to 5.87 MegaJoules from leaving huge cracks on bulletproof glass, and being stronger than Itona, who very casually walked through a wall. This is a 5.32x difference, so Jimmy is clearly the heavy hitter here. In terms of lifting strength, Karma scales to Grip cracking skulls, which is at least 500 kilograms of force, or Peak Human lifting strength, but Jimmy scales to characters tipping trees over, which is at least Class 10. I don't really see lifting strength brought up very often in blogs, but in a physical fight like this, it's definitely useful. With a gap that big, Jimmy could easily restrain Karma, toss him around, disarm him, and overcome him in a clash of melee weapons.

In terms of speed, Jimmy can outrun Seth the prefect, who can dodge spud gun shots, which is comparable to, if not faster than the Super Slingshot shooting at 200 miles per hour. But Karma edges out by catching a bunted baseball at 458 miles per hour, making it a 2.29x difference, and while that may not seem like much, his Free Running and Nanba moves make him go even faster and give him a mobility advantage. So overall, Jimmy has the strength advantage, while Karma has the speed advantage.

Arsenal & Abilities

But hey, good thing this isn't just a slugfest, right? Both had explosives, gases, and prank items, but there are some things Karma has that Jimmy doesn't, such as knockout gas and tranquilizers, as well as the perfect counter to Jimmy's stink bombs: his handkerchief. If the handkerchief was able to prevent him from inhaling knockout gas while he was speaking, then I really don't think Jimmy's stink bombs are gonna work. But that's not all. His smoke screen capsules would blind Jimmy, he has a real fucking knife, he can electrocute Jimmy with his stun rod, and his sleep darts and knockout gas can put Jimmy to sleep. His explosives were more powerful than Jimmy's as well.

However, Jimmy surprisingly had everything he needed to keep Karma at bay.

For starters, Jimmy uses his weapons far more frequently than Karma does against opponents who aren't Korosensei, as Jimmy is constantly switching between weapons mid-combat no matter who the target is and only really starts with hand-to-hand if he's directly attacked from such a close range. His spud gun could fuck up Karma with just one shot, he can pelt Karma nonstop with the Super Slingshot's infinite ammo, blow him away with his firecrackers or bottle rocket launcher, and trip him with marbles. But wait, couldn't Karma just dodge all that with Free Running? Well, it's a good thing Jimmy has an ace in the hole for that: the rubber band ball. It'll bounce across the entire room, and it gets stronger and faster the more Jimmy uses it. He also resists Karma's anesthetic weapons, as he can recover from being put to sleep near-instantly. Even if you don't count that for some reason, a character like Grip nearly got a good hit in after inhaling his knockout gas, and weapons like the rubber band ball, firecrackers and spud gun would make it an uphill battle to land a solid hit on Jimmy to begin with.

If it came down between their gimmicky outfits, Karma's P.E. Uniform is definitely a lot better than Jimmy's ninja costumes. I mean, costumes that improve your stealth, weapon strength and aiming are good and all, but how are you going to plow through a uniform that withstood attacks from The Reaper, hardens in response to impacts, and is resistant to fire, stabs, and electricity? Itching powder. Yes, I'm serious, that's the one thing we've never seen it deal with. So if Jimmy puts two and two together, he can just toss itching powder at Karma, which will leave Karma wide open and give Jimmy a perfect opportunity to land a headshot with the spud gun or bottle rocket launcher.

As for abilities, both of them can induce fear onto one another. Would this work on Jimmy? Nah, he remained strong and steady when fighting Russell, whose mere anger caused prefects and cops to run for their lives. Karma doesn't resist this, and considering how it worked on a bloodlusted maniac like Edgar, it would absolutely be effective on Karma. And it's simple, really - Jimmy could just make him run away by saying something like "yo mama" or performing one of his humiliation moves. Even if that didn't work, there are two surefire humiliation moves that can instantly knock out Karma: spitting on his face or giving him a swirly.

With his Analytical Prediction, Karma was able to copy Karasuma's techniques and defend himself against Grip, but Jimmy's Accelerated Development works on a better scale, as he has done this with gangs that greatly outnumbered him and had him beaten in resources. Top that with how it also allowed him to buff his strength just from boxing his fellow peers, pass his classes way before the year ended, win two different boxing tournaments (the first time he didn't know a thing about boxing), and face against the genius, advanced Nerds, and we can see Jimmy could simply pick up on Karma's moves the same way Karma did to Karasuma and Grip and counter his moves, all while passively increasing his strength. If Karma somehow inflicted serious damage to Jimmy, it wouldn't matter in the long run thanks to Jimmy having an innate healing ability. He can keep getting back up from serious beatings assuming he's not completely destroyed in one go; in which case, Karma's best bet would be to use an explosive, but it is a timed explosive Jimmy can escape from, and not really a tactic Karma would think of doing right away.

Tertiary Factors

Yeah, Karma is vastly more skilled. Don't get us wrong, Jimmy's skills are impressive. He's a pro at taekwondo and karate moves he learned from a Korean War veteran who survived an ambush that killed his comrades, he took on prize-fighting boxers with years of experience, fought in a battlefield against armed Nerds, and stopped a school riot that likely would've expanded into the city. But Karma is one of the top dogs in a class taught by the world's best assassin and a high-ranked agent from Japan's Ministry of Defense, so naturally he has participated in grander levels of action. This has made him more tactical than Jimmy as well, whether it be fighting his best friend Nagisa who shares many of his feats, sneaking into a rocket ship, or correctly deducing the strengths of a group of strangers he'd never seen before and concluding that fight at the time would be the end of him, only to later plan their wipeout and succeed in it thanks to serving as the commander for his class.

With that being said, Karma is mostly a team player, whereas Jimmy has accomplished many of his best feats by himself, let alone without any preparation, and he's just as adjusted to being the small fish in a big pond who has to immediately pick up on his vastly more skilled opponents that he's unfamiliar with. Jimmy is also more likely to take the fight seriously, compared to Karma who loves to start off playful and casual. Yes, Karma did learn to be less overconfident, but it didn't entirely vanish, and if it seems like Jimmy is surpassing him and refusing to go down, Karma might just lose his cool. Jimmy can be cocky too, but almost all of these moments are from after he has beaten his opponents. Oh, and Karma's hand-to-hand skills are quite similar to the Preps and Greasers (as they all use boxing, taekwondo and karate moves, respectively), both of whom Jimmy has bested a lot, which brings us back to his Accelerated Development hax.

Karma is used to being the big man in the room who knows his classmates' personality traits and weaknesses due to spending a full year with them, and he has often had the home terrain and numbers advantage over his other foes. When facing Craig Hojo, it was necessary for the class to work together with weapons (oh and Nagisa's stun clap) in the area they trained in throughout the year. Hell, Karma acknowledged he couldn't just do it by himself. Sure, Jimmy has needed help a few times as well, but this was either during the last few missions or when others offered to help him, and even then, he was doing 99% of the work each time. Karma fought Grip by himself, but he didn't defeat him head-on the same way Jimmy does to his foes; he had to be on the defense the whole time, evade his attacks, use his knockout gas against him when he spent too much time yapping, and get the rest of the class to restrain him. Jimmy isn't the type to let his guard down like that, and if his opponent plays the defense game too much, that's what his weapons are for, especially itching powder or the spud gun.

Jimmy also has superior stamina. Karma could fight Grip late at night after going through an active day, but Jimmy fought through a school riot all night until sunrise, and his healing can get his stamina back up anyway. But what's more damning is his superior pain tolerance and survivability. You see, Jimmy's life is filled to the brim with pain, as he's been humiliated, beaten the crap out of by foes with higher stats than him (Russell and the Jocks), way more skilled and experienced than him (Preps), or far more homicidal than Karma (Gary and the Townies), stabbed, set on fire, and even had all of his weapons and powers used against him, yet Jimmy has prevailed through and won each time. Compare that to Karma who hasn't suffered as many physical attacks, has had trouble during the rare times he was faced against such heavy attacks (being knocked out by high schoolers and the fact could've been one-shot by Grip), often needed teamwork to bounce back up, and doesn't have any innate resistances, only gaining a handful of them in his P.E. Uniform.

Conclusion

And that's a wrap! For years, it wasn't easy for me to decide who won, not just because of how attached I am to both series, but because the debate here is intense enough to the point where I once called it a tie. Make no mistake, Karma's skill and intelligence advantage, analysis hax, P.E. Uniform, and various weapons would keep Jimmy on his toes, but Jimmy's superior strength and durability, wackier weapons, overwhelming defenses, and comparable haxes were enough to show Karma what a school of hard knocks is all about.

Europium

it is i the white boy in death battle's server who thinks coleslaw is good ok here's my verdict

The stats here are pretty interesting, Jimmy is over 5 times stronger, a good hit from him would fuck up Karma, but Karma is faster and he can increase his speed with his Free-Running moves, heck if it came down to stealth he's way better in that category, so much so that he could just turn himself invisible. And since Karma is the smarter and more skilled opponent, couldn't he just run circles around Jimbo, predict everything he's gonna do and then knock him out with tranquilizers or w/e? Well there's some problems. For one, Jimmy DOES actually have feats that can make him go blow-for-blow with Karma's intelligence (read the skill & experience section you fucking dumbbell), secondly Karma's analysis hax does not make him immune from being hit nor does it tell him everything Jimmy might do and it's not even passive, he didn't use it against Craig Hojo's men until he was threatened and he'll probably just view Jimmy as an average punk at first since that's what he comes off as, and thirdly Jimmy's weapons are cartoonier and more destructive than Karma's. That's what happens when your opponent has a potato gun ya know? Anyways if Karma wanted to play the range game, he's stepping into Jimmy's specialty, not only does he use his weapons against fellow humans a lot more but his feat of slingshotting Greasers across town arguably makes him a better shot than Karma.

Jimmy can fight back against Karma's smoke bombs with his stink bombs, which are so gross it stuns Fatty of all people! FATTY JOHNSON!!!! His own explosives are automatic compared to Karma's, also we haven't seen Karma use that bomb against a fellow human being so idk if he's really gonna think about using it ASAP lol. But wait there's more, Jimmy has so many unorthodox options to choose from. He can trip Karma with Kevin McCallister's favorite (marbles) or shoot him over and over with the spud gun. If Karma gets too close for comfort, he can throw itching powder all over Karma and leave him scratching. Karma COULD resist its effects by biting his tongue, but Karma did that against Nagisa because he had seen Nagisa use his stun clap before, whereas Jimmy is a complete stranger and wild card who's always going back and forth with his fighting methods, so it wouldn't be easy to predict his next moves. But back to where I was, he can even weaponize his own words, whether it be apologizing to end the fight, scaring Karma away by telling him "yo big fanny granny", or turning Karma into his boyfriend through small talk. Actually screw everything I said, just run him over with the go-kart! "but wait Karma is faster he can dodge most of these" luckily there's a rubber band ball luckily there's a weapon that counters the speed edge and all the things that make karma blitz

As for abilities, they're too smart to fall for the other's manipulation skills, so let's go over their fear hax... imma just say it I don't buy Karma having fear hax lol. The baseball player was essentially taken by surprise that Karma was willing to stand right in front of him while swinging a bat, it was less Karma using "fear hax" and more so making the guy panic at the idea of injuring/killing him so he could mess up, that was the point of the scene. Meanwhile, we actually see Jimmy's insults/bullying moves make people run away terrified (which the game itself points out) and his bravado causing people to bow down to his orders submissively. So yeah Jimmy's fear hax is more reliable in my eyes.

Even if Karma could really damage Jimmy he can just heal himself, I guess Karma could bypass this by stabbing him over and over and leaving him to bleed out, but Jimmy has been stabbed before by much bigger scythes, and again, itching powder and stink bombs would prevent Karma from getting too close for comfort. Jimmy is really just too much of a tank compared to Karma making it hard to put him down for good, the poor dude's been beaten by musclebound jocks, set on fire, fallen off buildings, put to sleep, etc. yet Jimmy has survived and went back to kicking ass each time. Karma does get feats like this through his special cloth, but...itching pow- ok I'm not repeating this.

To sum up my side of the verdict: Jimmy stonewalls everything Karma has to toss at him, can keep up with Karma's analytical skills with his own hax that lets him keep up with skilled gangs just by fighting them, has the stronger weapons, has more ways of incapacitating Karma, is more likely to use those weapons ASAP, and doesn't have as many exploitable weaknesses as Karma.

Welp thanks for having me on this blog, I had a fun time giving a hand with research, and not to get TOO personal but it helped me crawl out of my depressive episode, so just know a lotta tender love and care was put into this blog. This matchup is my fav for both, Trunchbull is a really funny alt tho. Ayano can go get drunk and swerve off a cliff for all I care.

Hope yall stay tuned for the future blogs Commit has in store, that next time is gonna be another fun one.

ArtoriasWasHere

ngl ain't got much to say everyone else summed it up well

the best assclass character (dont @ me) has better skills but hopkins has fought similar opponents and is too tough to put down. the preps and greasers' moves are more or less the same as karma's so this isn't anything hopkins hasn't seen before

the way i see it, hopkins would survive many of akabane's tactics and go ham with his best weapons. itching powder, marbles and the rubber band ball are gon leave akabane out in the open. top that off with a potato to the head and we got a dead akabane on our hands

Hummer Driver

YEAH, MAN, JIMMY WINS. HE COULD JUST MERGE HIS GO-KART INTO KARMA WITHOUT LOOKING.

Summary

Advantages
  • Stronger, more durable, and had higher stamina
  • His resistances, healing ability, and overwhelming pain tolerance feats meant he could tank almost everything Karma could throw at him
  • Weapons are more versatile and destructive, and had two humiliation moves that would one-shot Karma
  • More experienced in fighting solo
  • Accelerated Development ensured he could learn from and catch up with Karma's superior training
    • Karma's Analytical Prediction seemed very similar at first glance, but ultimately, Jimmy's Accelerated Development was passive and worked on entire gangs with greater firepower
  • Superior fear inducement
  • More unpredictable in combat - always switching between weapons, using his surroundings to his advantage, tossing heavy shit, having the option to run Karma over, etc.
  • Had significantly less of an ego and temper, and was more likely to take the fight seriously
  • Bisexual king
  • Bully is a certified hood classic

Disadvantages

  • Slower and not as acrobatic
  • Less skilled and tactical overall
  • Stealth was useless since Karma's was so much better to the point where Karma could make his own presence disappear, and his enhanced senses would detect Jimmy
  • Ninja costumes aren't as good as Karma's P.E. Uniform
  • Stink bombs were countered by Karma's handkerchief
  • Is mean to Pete
  • Bully 2 is never coming out

Advantages

  • Faster and more acrobatic
  • Much more skilled
  • More intelligent and tactical 
  • P.E. Uniform was way better than any of Jimmy's ninja costumes
  • Way better stealth
    • Could literally turn himself invisible with Nanba, something Jimmy has never done or dealt with
  • Had enhanced senses, which were so good they further nullified Jimmy's chances of sneaking up on Karma
  • Analytical Prediction would let him know how powerful Jimmy is...
  • Is definitely Nagisa's jealous ex-bf we know what you are lil bro
  • Assassination Classroom is a certified hood classic

Disadvantages

  • Weaker and less durable
  • Without his P.E. Uniform, he doesn't have Jimmy's overwhelming defenses and resistances, nor are his pain tolerance feats as good as Jim's
    • Even so, itching powder can bypass it 
  • More adjusted to fighting as a team member
  • Doesn't use his weapons (that aren't Anti-Sensei Weapons) as often as Jimmy and probably wouldn't think of using them until it's too late 
  • ...but he's vastly more overconfident than Jimmy and would likely view him as a typical punk at first
  • Is mean to Nagisa
  • JESUS CHRIST HE CAN'T GO A FULL DAY WITHOUT AURA FARMING

The winner is Jimmy Hopkins.

Final Tally

Team Jimmy (4) - GoCommitDi, Europium, ArtoriasWasHere, Hummer Driver

Team Karma (0) -

Next Time

 Duckman VS Rocko (Duckman: Private Dick/Family Man VS Rocko's Modern Life)

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